Version: 2018.1
public Vector3 impulse ;

Description

The total impulse applied to this contact pair to resolve the collision.

The total impulse is obtained by summing up impulses applied at all contact points in this collision pair. To work out the total force applied you can divide the total impulse by the last frame's fixedDeltaTime.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961