Version: 2018.1
public static void DrawWireCube (Vector3 center, Vector3 size);

Description

Рисует каркасный куб с центром в точке center и размером size.

using UnityEditor;
using UnityEngine;
using System.Collections;

//this class should exist somewhere in your project public class WireCubeExample : MonoBehaviour { public Vector3 size;

// ...other code... }
// Editor script. This would go into an Editor directory.
using UnityEditor;
using UnityEngine;

[CustomEditor(typeof(WireCubeExample))] public class WireBoxExample : Editor { void OnSceneGUI() { Handles.color = Color.yellow; WireCubeExample myObj = (WireCubeExample)target; Handles.DrawWireCube(myObj.transform.position, myObj.size); } }
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961