Version: 2018.1
public string errorString ;

Description

Allows you to set the error text of the wizard.

See Also: ScriptableWizard.OnWizardUpdate


Error String on a ScriptableWizard window.

// Creates a simple Wizard window and prints an error
// string until you set the number to 5

using UnityEngine; using UnityEditor;

public class ErrorString : ScriptableWizard { public int number = 0; [MenuItem("Example/Show Error String")] static void CreateWindow() { ScriptableWizard.DisplayWizard("Error String example", typeof(ErrorString), "Close"); }

void OnWizardUpdate() { helpString = "Set The number to 5"; if (number != 5) errorString = "The number has to be set to 5!"; else errorString = ""; } }
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961