Version: 2018.2

ParticleSystem.CollisionModule.multiplyColliderForceByParticleSize

Switch to Manual
public bool multiplyColliderForceByParticleSize ;

Description

If true, particle sizes are considered when applying forces to Colliders.

If enabled, the force applied to a collider is proportional to the area (2D) or volume (3D) of the particle hitting the collider. See Also: ParticleSystem.CollisionModule.colliderForce, ParticleSystem.collision.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961