Experimental: this API is experimental and might be changed or removed in the future.

RenderPipeline.beginFrameRendering

Switch to Manual

Description

Call that should be issued by an SRP when the SRP begins to render so that other systems can inject 'pre render' logic.

This event can be used by systems to perform pre rendering operations such as per camera geometry generation or similar.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961