Режим упаковки спрайтов для текущего проекта.
Disabled | Спрайты не упакованы. |
BuildTimeOnly | Updates the sprite atlas cache when the Player or bundles builds containing Sprite with the legacy packing tag. |
AlwaysOn | Always maintain an up-to-date sprite atlas cache for Sprite with packing tag (legacy). |
BuildTimeOnlyAtlas | Pack all the SpriteAtlas when building player/bundles. |
AlwaysOnAtlas | Always pack all the SpriteAtlas. |