Version: 2019.1
Tile Assets
Creating Tilemaps

Creating Tiles

There are two ways to create a Tile Asset in Unity; the first method is to directly create a Tile Asset from the Assets menu. The second method is to automatically generate Tile Assets from a selection of Sprites.

Create a Tile Asset from the Asset menu

Create a Tile directly from the Assets menu (Assets > Create > Tile). You will be prompted to name and save the new Tile Asset to your chosen location.

New Tile Asset
New Tile Asset

Refer to the documentation on Tile Assets for more information.

Generate Tile Assets from the Tile Palette

Tiles can be automatically generated when selecting Sprites for a Palette in the Tile Palette window. To create a new Tile Palette, select Create New Palette on the Tile Palette window, and select Create. Refer to the documentation on Tile Palettes for more information about the different options available when creating or editing Palettes.

After creating or loading a Palette, drag and drop Textures or Sprites from the Assets folder onto the Tile Palette.

You will be prompted for the save location for the new Tile Assets. Select the save location, and the new Tile Assets are generated in the selected folder, and the Tiles are placed in the Palette.


  • Tilemaps added in 2017.2 NewIn20172
Tile Assets
Creating Tilemaps
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961