Version: 2019.1
Google VR iOS
Hybrid Renderer

High Definition RP

com.unity.render-pipelines.high-definition

Description

The High Definition Render Pipeline (HDRP) is a high-fidelity Scriptable Render Pipeline built by Unity to target modern (Compute Shader compatible) platforms. The HDRP utilizes Physically-Based Lighting techniques, linear lighting, HDR lighting and a configurable hybrid Tile/Cluster deferred/Forward lighting architecture and gives you the tools you need to create games, technical demos, animations and more to a high graphical standard.

Version information

Compatible with Unity

These package versions are compatible with Unity version 2019.1:

Documentation location: Versions supported:
com.unity.render-pipelines.high-definition@5.16 5.16.1-preview
com.unity.render-pipelines.high-definition@5.13 5.13.0-preview
com.unity.render-pipelines.high-definition@5.10 5.10.0-preview
com.unity.render-pipelines.high-definition@5.9 5.9.0-preview
com.unity.render-pipelines.high-definition@5.8 5.8.2-preview
com.unity.render-pipelines.high-definition@5.7 5.7.2-preview

Verified for Unity

Package version 5.7.2-preview is verified to work with 2019.1.

Google VR iOS
Hybrid Renderer
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