Version: 2019.1

ModelImporter.optimizeGameObjects

Switch to Manual
public bool optimizeGameObjects ;

Description

Animation optimization setting.

In the GameObjects hierarchy of a character, the GameObjects which only contain Transform component, will be optimized out unless they are specified in extraExposedTransformPaths for better CPU performance. The remaining GameObjects hierarchy will be flattened.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961