Version: 2019.2
public bool hasPath ;

Description

Does the agent currently have a path? (Read Only)

This property will be true if the agent has a path calculated to the desired destination and false otherwise.

See Also: pathPending.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961