Version: 2019.2
Experimental: this API is experimental and might be changed or removed in the future.

FixedUpdate

struct in UnityEngine.Experimental.PlayerLoop

Switch to Manual

Description

Update phase in the native player loop.

This is the C# representation of an update phase in the native player loop. It can only be used to identify the update phase in native.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961