public static EditorCurveBinding FloatCurve (string inPath, Type inType, string inPropertyName);

Parameters

inPathThe transform path to the object to animate.
inTypeThe type of the object to animate.
inPropertyNameThe name of the property to animate on the object.

Description

Creates a preconfigured binding for a float curve.

Use float curves for any property that can be interpolated. For example, use EditorCurveBinding.FloatCurve for floats, booleans and integers.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961