public static void LogWarning (object message);
public static void LogWarning (object message, Object context);

Parameters

message@param message Строка или объект который будет преобразован в строковое представление для отображения.
contextObject to which the message applies.

Description

Вариант Debug.Log который пишет сообщение об ошибке в консоль.

When you select the message in the console a connection to the context object will be drawn. This is very useful if you want know on which object a warning occurs.

When the message is a string, rich text markup can be used to add emphasis. See the manual page about rich text for details of the different markup tags available.

See Also: Debug.unityLogger, ILogger, Logger.LogWarning.

using UnityEngine;
using System.Collections;

public class MyGameClass : MonoBehaviour { private Transform transform;

void MyGameMethod() { if (transform == null) Debug.LogWarning("A warning assigned to this transform!", transform); } }
Copyright © 2020 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961