public float y ;

Description

Верхний левый угол (координаты точки) прямоугольника

This value is the same as yMin, but setting it will move the rectangle rather than resize it.

using UnityEngine;

public class RectExample : MonoBehaviour { void Start() { Rect rect = new Rect(10, 10, 50, 30); // prints: y = 10 Debug.Log("y = " + rect.y);

rect.y = 20; // prints: (x:10, y:20, width:50, height:30) Debug.Log(rect); } }
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961