Version: 2020.1
Choosing your particle system solution
Using the Built-in Particle System

Built-in Particle System

Unity’s Built-in Particle System allows you to create effects for every platform that Unity supports. The Built-in Particle System simulates particle behavior on the CPU which allows for the following main benefits:

  • You can use C# scripts to interact with a system and the individual particles within it.
  • Particle systems can use Unity’s underlying physics system and thus interact with Colliders in your Scene.

For more information on how to use the Built-in Particle System, see the Particle System component.

Example effects made with the Built-in Particle System.
Example effects made with the Built-in Particle System.
Choosing your particle system solution
Using the Built-in Particle System
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