AssetDatabase.DisallowAutoRefresh

Switch to Manual
public static void DisallowAutoRefresh ();

Description

Increments an internal counter which Unity uses to determine whether to allow automatic AssetDatabase refreshing behavior.

Unity uses this method and the corresponding AssetDatabase.AllowAutoRefresh together internally to prevent an auto-refresh from happening during certain operations. For example, Unity's version control integration uses it to prevent an auto-refresh from happening while it gets new changesets.

This method is useful if you are building your own Editor tools and you want to prevent auto-refreshing of Assets during your own operations (for example, if you are building custom integration with a version control system).

This method does not simply disable the auto-refresh feature. Instead it increments a counter, and only allows auto-refresh when the counter is returned to zero. Therefore, each time you call DisallowAutoRefresh, you must make sure you also make a corresponding call to AllowAutoRefresh. For example:

 AssetDatabase.DisallowAutoRefresh();
 // your code here, performed while auto-refresh is not allowed
 AssetDatabase.AllowAutoRefresh();

This internal counter is used so that if your code executes multiple nested "disable" and "enable" pairs, the inner pairs do not accidentally re-enable auto-refresh too early. Instead, each pair increments and decrements the counter by one, and if your code is correctly nested, the final outer call to AllowAutoRefresh sets the counter to zero.

Important Notes:

This method does not influence the behaviour of AssetDatabase.Refresh. The Asset Database always performs a refresh if AssetDatabase.Refresh is called, regardless of this method and its internal counter.

This method is separate from the Auto Refresh setting in Unity's Preferences window, which does not modify this internal counter. If Unity's Auto Refresh preference setting is disabled, calling Allow and Disallow still modifies the internal counter, however the Editor does not automatically refresh regardless of whether the internal counter is at zero or not.

See Also: AssetDatabase.AllowAutoRefresh.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961