SpriteAtlasPackingSettings

struct in UnityEditor.U2D

Switch to Manual

Description

Settings to use during the packing process for this SpriteAtlas.

Variables

blockOffsetBlock offset to use while packing.
enableRotationDetermines if rotating a sprite is possible during packing.
enableTightPackingDetermines if sprites should be packed tightly during packing.
paddingValue to add boundary (padding) to sprites when packing into the atlas.
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961