NavMeshBuilder

class in UnityEditor.AI

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Description

Navigation mesh builder interface.

Note: There are two classes with the name NavMeshBuilder. They are declared in two different namespaces: UnityEngine.AI and UnityEditor.AI. Their methods are all listed together on this page. The namespace is indicated in parentheses next to each method.

Static Functions

BuildNavMeshDataBuilds a NavMesh data object from the provided input sources. (UnityEngine)
CancelCancel Navmesh construction. (UnityEditor) See Also: NavMeshBuilder.BuildNavMeshAsync
CollectSourcesFor convenience, you can create a list of build sources directly from the current geometry. (UnityEngine)
UpdateNavMeshDataIncrementally updates the NavMeshData based on the sources. (UnityEngine)
UpdateNavMeshDataAsyncAsynchronously and incrementally updates the NavMeshData based on the sources. (UnityEngine)
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