Obsolete public static AnimationCurve GetEditorCurve (AnimationClip clip, string relativePath, Type type, string propertyName);
public static AnimationCurve GetEditorCurve (AnimationClip clip, EditorCurveBinding binding);

Description

Retrieves the float curve that the binding points to.

Unity internally combines position curves, scale curves, and rotation curves. When curves are combined, keyframes are set at the union of all keyframes points. In the Editor AnimationClip, you can specify special editor curves that are not combined and allows the user to edit curves in a more intuitive way.

See also: AnimationUtility.GetObjectReferenceCurve.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961