class in UnityEditor.EditorTools
/
Inherits from:EditorTools.EditorToolContext
Switch to ManualThis class represents the default context for manipulation tools. When GameObjectToolContext is active, manipulation tools affect the transform property of GameObjects in the SceneView Selection.
OnToolGUI | Implements any common functionality for the set of manipulation tools available for this context. |
ResolveTool | Returns the matching EditorTool type for the specified Tool given the context. |
GetEditorToolType | Defines the EditorTool type for a given Tool. |