public static VersionControl.Task Incoming ();

Description

Starts a task that queries the version control server for incoming changes.

The task returns the incoming changesets which then can be accessed through the task's Task.changeSets property once it has been completed.

using System.Collections.Generic;
using UnityEditor;
using UnityEditor.VersionControl;
using UnityEngine;

public class EditorScript : MonoBehaviour { [MenuItem("Version Control/Incoming")] public static void ExampleIncoming() { ChangeSets exampleChangesets = new ChangeSets(); ChangeSet exampleChangeset = new ChangeSet(); Task t1 = Provider.Incoming(); t1.Wait(); exampleChangesets = t1.changeSets; exampleChangeset = exampleChangesets[0]; Task t2 = Provider.IncomingChangeSetAssets(exampleChangeset); t2.Wait(); t2.assetList.ForEach(asset => Debug.Log(asset.name + " " + asset.state.ToString())); } }

The code above fetches the incoming changesets using Provider.Incoming and parses it to Provider.IncomingChangeSetAssets in order to output the incoming asset file names and their status.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961