public static bool IsOpenForEdit (VersionControl.Asset asset);

Parameters

assetAsset to test.

Description

Returns true if an asset can be edited.

Version control systems like Perforce or Plastic SCM require that an asset be checked out before it can be edited. In such cases this task will test whether the asset is checked out and editable.

using System.Collections.Generic;
using UnityEditor;
using UnityEditor.VersionControl;
using UnityEngine;

public class EditorScript : MonoBehaviour { [MenuItem("Version Control/IsOpenForEdit")] public static void ExampleIsOpenForEdit() { AssetList assets = new AssetList(); assets.Add(Provider.GetAssetByPath("Assets/ExampleAsset.cs")); Debug.Log("ExampleAsset.cs is editable?" + Provider.IsOpenForEdit(assets[0])); } }

Some version control systems like Git support editing without checking out the asset, in this case the task will always return true.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961