Version: 5.6
public static Rect BeginHorizontal (params GUILayoutOption[] options);
public static Rect BeginHorizontal (GUIStyle style, params GUILayoutOption[] options);

Parameters

style @param style Необязательный стиль GUIStyle.
options An optional list of layout options that specify extra layouting properties. Any values passed in here will override settings defined by the style.
See Also: GUILayout.Width, GUILayout.Height, GUILayout.MinWidth, GUILayout.MaxWidth, GUILayout.MinHeight, GUILayout.MaxHeight, GUILayout.ExpandWidth, GUILayout.ExpandHeight.

Description

Begin a horizontal group and get its rect back.

This is an extension to GUILayout.BeginHorizontal. It can be used for making compound controls.


Horizontal Compound group.

// Create a Horizontal Compound Button

using UnityEngine; using UnityEditor;

public class BeginEndHorizontalExample : EditorWindow { [MenuItem("Examples/Begin-End Horizontal usage")] static void Init() { BeginEndHorizontalExample window = (BeginEndHorizontalExample)GetWindow(typeof(BeginEndHorizontalExample)); window.Show(); }

void OnGUI() { Rect r = EditorGUILayout.BeginHorizontal("Button"); if (GUI.Button(r, GUIContent.none)) Debug.Log("Go here"); GUILayout.Label("I'm inside the button"); GUILayout.Label("So am I"); EditorGUILayout.EndHorizontal(); } }

Description

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