| BroadcastMessage | Calls the method named methodName on every MonoBehaviour in this game object or any of its children. | 
        | CompareTag | Is this game object tagged with tag ? | 
        | GetComponent | Returns the component of Type type if the game object has one attached, null if it doesn't. | 
        | GetComponentInChildren | Returns the component of Type type in the GameObject or any of its children using depth first search. | 
        | GetComponentInParent | Returns the component of Type type in the GameObject or any of its parents. | 
        | GetComponents | Returns all components of Type type in the GameObject. | 
        | GetComponentsInChildren | Returns all components of Type type in the GameObject or any of its children. | 
        | GetComponentsInParent | Returns all components of Type type in the GameObject or any of its parents. | 
        | SendMessage | Calls the method named methodName on every MonoBehaviour in this game object. | 
        | SendMessageUpwards | Calls the method named methodName on every MonoBehaviour in this game object and on every ancestor of the behaviour. | 
        | GetScreenRect | Returns bounding rectangle of GUIElement in screen coordinates. | 
        | HitTest | Is a point on screen inside the element? | 
        | GetInstanceID | Returns the instance id of the object. | 
        | ToString | Returns the name of the GameObject. |