Legacy Documentation: Version 2018.1 (Go to current version)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

GUI.BringWindowToFront

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static method BringWindowToFront(windowID: int): void;
public static void BringWindowToFront(int windowID);

Parameters

windowIDThe identifier used when you created the window in the Window call.

Description

Bring a specific window to front of the floating windows.

no example available in JavaScript
// Draws 2 overlapped windows and when clicked on 1 window's button
// Brings the other window to the front.

using UnityEngine; using System.Collections;

public class ExampleClass : MonoBehaviour { private Rect windowRect = new Rect(20, 20, 120, 50); private Rect windowRect2 = new Rect(80, 20, 120, 50);

void OnGUI() { windowRect = GUI.Window(0, windowRect, DoMyFirstWindow, "First"); windowRect2 = GUI.Window(1, windowRect2, DoMySecondWindow, "Second"); }

void DoMyFirstWindow(int windowID) { if (GUI.Button(new Rect(10, 20, 100, 20), "Bring to front")) GUI.BringWindowToFront(1); // Bring the 2nd window to front

GUI.DragWindow(new Rect(0, 0, 10000, 20)); }

void DoMySecondWindow(int windowID) { if (GUI.Button(new Rect(10, 20, 100, 20), "Bring to front")) GUI.BringWindowToFront(0); // Bring the 1rst window to front

GUI.DragWindow(new Rect(0, 0, 10000, 20)); } }
对文档有任何疑问,请移步至开发者社区提问,我们将尽快为您解答