The status of the peer type, i.e. if it is disconnected, connecting, server or client.
function OnGUI() { if (Network.peerType == NetworkPeerType.Disconnected) GUILayout.Label("Not Connected"); else if (Network.peerType == NetworkPeerType.Connecting) GUILayout.Label("Connecting"); else GUILayout.Label("Network started"); }
no example available in C#