Legacy Documentation: Version 2018.1 (Go to current version)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

UploadHandlerFile

class in UnityEngine.Networking

/

Inherits from:Networking.UploadHandler

/

Implemented in:UnityEngine.UnityWebRequestModule

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

A specialized UploadHandler that reads data from a given file and sends raw bytes to the server as the request body.

You can use it to send a large amount of data to the server with a low memory footprint.

no example available in JavaScript
using System.Collections;
using UnityEngine;
using UnityEngine.Networking;

public class UHFileSample : MonoBehaviour { void Start() { StartCoroutine(UploadFileData()); }

IEnumerator UploadFileData() { using (var uwr = new UnityWebRequest("http://yourwebsite.com/upload", UnityWebRequest.kHttpVerbPUT)) { uwr.uploadHandler = new UploadHandlerFile("/path/to/file"); yield return uwr.SendWebRequest(); if (uwr.isNetworkError || uwr.isHttpError) Debug.LogError(uwr.error); else { // file data successfully sent } } } }

Constructors

UploadHandlerFileCreate a new upload handler to send data from the given file to the server.

Inherited Members

Properties

contentTypeDetermines the default Content-Type header which will be transmitted with the outbound HTTP request.
dataThe raw data which will be transmitted to the remote server as body data. (Read Only)
progressReturns the proportion of data uploaded to the remote server compared to the total amount of data to upload. (Read Only)

Public Methods

DisposeSignals that this [UploadHandler] is no longer being used, and should clean up any resources it is using.
对文档有任何疑问,请移步至开发者社区提问,我们将尽快为您解答