Installing Unity
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System requirements for Unity 2019.1

This page outlines the basic system requirements you need to run Unity 2019.1.

For development

System Minimum requirements
Operating system Windows: 7 SP1+, 8, 10, 64-bit versions only
macOS: 10.12+
Linux: Fixed at: Ubuntu 16.04, 18.04 and CentOS 7
Server versions of Windows and OS X are untested.
CPU SSE2 instruction set support.
GPU Graphics card with DX10 (shader model 4.0) capabilities.
Devices
iOSApple’s mobile operating system. More info
See in Glossary
Mac computer running minimum macOS 10.12.6 and Xcode 9.4 or higher.
Android Android SDK and Java Development Kit (JDK).
IL2CPP scripting backend requires Android NDK.
Universal Windows PlatformAn IAP feature that supports Microsoft’s In App Purchase simulator, which allows you to test IAP purchase flows on devices before publishing your application. More info
See in Glossary
Windows 10 (64-bit), Visual Studio 2015 with C++ Tools component or later and Windows 10 SDK.

Other system requirements depend on the complexity of your Project.

For running Unity games

Applications you build with Unity can run on most devices and systems. How well your application runs is dependent on the complexity of your Project. More detailed requirements are as follows:

System Minimum requirements
Desktop
Operating system Windows 7 SP1+
macOS 10.12+
Ubuntu 16.04+
CPU SSE2 instruction set support.
GPU Graphics card with DX10 (shader model 4.0) capabilities.
iOS iOS 9.0 or higher.
Android OS 4.1 or later
ARMv7 CPU with NEON support or Atom CPU
OpenGL ES 2.0 or later.
WebGLA JavaScript API that renders 2D and 3D graphics in a web browser. The Unity WebGL build option allows Unity to publish content as JavaScript programs which use HTML5 technologies and the WebGL rendering API to run Unity content in a web browser. More info
See in Glossary
Any recent desktop version of Firefox, Chrome, Edge or Safari.
Universal Windows Platform Windows 10 and a graphics card with DX10 (shader model 4.0) capabilities.
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