The UI(User Interface) Allows a user to interact with your application. Unity currently supports three UI systems. More info
See in Glossary Toolkit Debugger is a tool that you can use to inspect and debug your UI elements in real-time. It provides a visual representation of your UI hierarchy. You use it to examine the state and properties of each UI element.
When you open the UI Toolkit Debugger, it displays a window that shows a live view of your UI hierarchy. You can select any element in the hierarchy to inspect its properties and state. The debugger also displays any errors or warnings related to your UI elements.
One of the key features of the UI Toolkit Debugger is the ability to view and edit the styles that are applied to your UI elements. This is done through the Style InspectorA Unity window that displays information about the currently selected GameObject, asset or project settings, allowing you to inspect and edit the values. More info
See in Glossary, which allows you to see all the style properties that are applied to a particular element. You can also edit these properties in real-time to see the effect they have on your UI.
Note: Editing styles in the Debugger only changes the inline styles on the live elements themselves and the changes aren’t saved anywhere and will be lost on the next UI regeneration.
To use the UI Toolkit Debugger:
Select Window > UI Toolkit > Debugger to open the UI Toolkit Debugger window.
Do the following:
In the UI Toolkit Debugger window, select Pick Element.
In the Canvas of the UI Builder or in the Game view, select the element that you want to debug. The UI Toolkit Debugger window shows a live view of your UI hierarchy and displays the following:
Tip: You can also open the UI Toolkit Debugger window by clicking ⋮ in the UI Builder or the Game view, and then selecting UI Toolkit Debugger.