AudioResource
class in
UnityEngine
/
Inherits from:Object
/
Implemented in:UnityEngine.AudioModule
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Description
Represents an audio resource asset that you can play through an AudioSource.
Inherited Members
Properties
hideFlags | Should the object be hidden, saved with the Scene or modifiable by the user? |
name | The name of the object. |
Operators
bool | Does the object exist? |
operator != | Compares if two objects refer to a different object. |
operator == | Compares two object references to see if they refer to the same object. |