The following topics give an overview on how to use textures, shaders, materials, and graphics APIs in Unity.
Topic | Description |
---|---|
TexturesAn image used when rendering a GameObject, Sprite, or UI element. Textures are often applied to the surface of a mesh to give it visual detail. More info See in Glossary |
Learn about how to use textures for 2D and 3D projects. |
ShadersA program that runs on the GPU. More info See in Glossary |
Information about shaders in Unity. |
MaterialsAn asset that defines how a surface should be rendered. More info See in Glossary |
Create materials in Unity. |