Version: Unity 6.2 Alpha (6000.2)
Language : English
Generate the physics shape
Move a control point

Manually edit the physics shape

You can create your own custom physics shape and edit it in two ways. The first way is by automatically generating an outline, and then moving the control points of the generated outline to further refine it. Alternatively, click and drag over any space in the Custom Physics Shape editor window to create a rectangular outline with four control points and begin refining the outline by moving the control points or adding and removing them.

Generate the physics shape
Move a control point
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