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ClosetargetGuid | The GUID of the target, such as the one returned by TargetGuidByName. |
name | The name of the phase. |
shellPath | The shell path. |
shellScript | The shell script. |
string Returns the GUID of the new phase.
Creates a new copy shell script phase for a given target.
If a shell script build phase with the same name, shellPath
, and shellScript
is already configured for the target, the function returns the existing phase. The new phase is placed right before Unity's post-process placeholder target, if it exists.
targetGuid | The GUID of the target, such as the one returned by TargetGuidByName. |
name | The name of the phase. |
shellPath | The shell path. |
shellScript | The shell script. |
inputPaths | The shell script input dependencies. |
string Returns the GUID of the new phase.
Creates a new copy shell script phase for a given target.
If a shell script build phase with the same name, shellPath
, shellScript
, and inputPaths
is already configured for the target, the function returns the existing phase. The new phase is placed right before Unity's post-process placeholder target, if it exists.
using UnityEditor; using System.Collections.Generic; using System.IO; using UnityEditor.Callbacks; using UnityEditor.iOS.Xcode;
public class Sample_AddShellScriptBuildPhaseBeforeTargetPostprocess { [PostProcessBuild] public static void OnPostprocessBuild(BuildTarget buildTarget, string pathToBuiltProject) {
// Stop processing if build target is not iOS if (buildTarget != BuildTarget.iOS) return;
// Initialize PBXProject string projectPath = PBXProject.GetPBXProjectPath(pathToBuiltProject); PBXProject pbxProject = new PBXProject(); pbxProject.ReadFromFile(projectPath);
// Get GUID of the target you want to add the Shell Script Phase to string mainTargetGuid = pbxProject.GetUnityMainTargetGuid();
// Add the Shell Script Phase to that target pbxProject.AddShellScriptBuildPhaseBeforeTargetPostprocess(mainTargetGuid, "exampleScript1", "", "echo exampleCommand1");
// Optionally, you can add the Phase with Input Files listed pbxProject.AddShellScriptBuildPhaseBeforeTargetPostprocess(mainTargetGuid, "exampleScript2", "", "echo exampleCommand2", new List<string>() { "InputFile1" });
// Apply changes to the pbxproj file pbxProject.WriteToFile(projectPath); } }