Configure Volume Overrides in URP
Create a Volume Profile in URP
To create a Volume Profile, do one of the following:
- In the Assets view, select the Add (+) button then select Volume Profile.
- In a GameObject with a Volume component, select New.
Open the Volume Profile in the Inspector to edit its properties. To do this, you can either:
- Select the Volume Profile in the Assets folder.
- Select a GameObject with a Volume component that has a Volume Profile set.
Additional resources
Configure Volume Overrides in URP
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