Version: 2022.3
Language : English
Call Java and Kotlin plug-in code from C# scripts
Create a custom activity

Extend the default Unity activity

The UnityPlayerActivity of a Unity Android application is responsible for basic interactions between the Android operating system and the application. You can use plug-insA set of code created outside of Unity that creates functionality in Unity. There are two kinds of plug-ins you can use in Unity: Managed plug-ins (managed .NET assemblies created with tools like Visual Studio) and Native plug-ins (platform-specific native code libraries). More info
See in Glossary
to create your own Activity that extends and overrides Unity’s default UnityPlayerActivity.

Topic Description
Create a custom activity Extend the default Unity activity to control interactions between Unity and Android.
Specify Android Player command-line arguments Specify startup command-line arguments to pass to Unity.

Additional resources

Call Java and Kotlin plug-in code from C# scripts
Create a custom activity
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