Find the commands in ShaderLabUnity’s language for defining the structure of Shader objects. More info
See in Glossary you need to change the render state on the GPU, such as Blend, Cull and ZWrite.
| Page | Description | 
|---|---|
| AlphaToMask command reference | Reference for the AlphaMaskcommand in ShaderLab. | 
| Blend command reference | Reference for the Blendcommand in ShaderLab. | 
| BlendOp command reference | Reference for the BlendOpcommand in ShaderLab. | 
| ColorMask command reference | Reference for the ColorMaskcommand in ShaderLab. | 
| Conservative command reference | Reference for the Conservativecommand in ShaderLab. | 
| Cull command reference | Reference for the Cullcommand in ShaderLab. | 
| Offset command reference | Reference for the Offsetcommand in ShaderLab. | 
| Stencil command reference | Reference for the Stencilcommand in ShaderLab. | 
| ZClip command reference | Reference for the ZClipcommand in ShaderLab. | 
| ZTest command reference | Reference for the ZTestcommand in ShaderLab. | 
| ZWrite command reference | Reference for the ZWritecommand in ShaderLab. |