The following features are relevant across multiple platforms and can be useful to consider while developing your application for multiple platforms.
| Topic | Description |
|---|---|
| Using Unity as a Library in other applications | Includes information about integrating Unity as a library in other applications, the platforms that support this feature, and known limitations. |
| Deep linking | Explains about enabling deep linking within your application and the platforms that support this feature. |
| Xcode frame debugger Unity integration | Explains about Unity integration with the Xcode frame debugger on supported platforms to analyze GPU performance. |
| Graphics API support | Includes information about the Graphics APIs Unity supports and how to use Unity’s default APIs or alternative APIs available for different platforms. |