Class RewardManagerData
Serializable structure that contains the runtime state of the IRewardManager.
Namespace: UnityEngine.GameFoundation.Data
Syntax
[Serializable]
public class RewardManagerData
Fields
rewards
The reward states that are part of this state.
Declaration
public RewardData[] rewards
Field Value
| Type | Description |
|---|---|
| RewardData[] |
Properties
Empty
Get an empty instance of this class.
Declaration
public static RewardManagerData Empty { get; }
Property Value
| Type | Description |
|---|---|
| RewardManagerData |