Struct InitiateUserAccountPairingCommand
Device command to instruct the underlying platform to pair a user account to the targeted device.
Namespace: UnityEngine.InputSystem.LowLevel
Syntax
public struct InitiateUserAccountPairingCommand : IInputDeviceCommandInfo
Remarks
If successful, the platform should then send an DeviceConfigurationEvent to signal that the device configuration has been changed. In response, a UnityEngine.InputSystem.LowLevel.QueryUserIdCommand may be sent to fetch the paired user ID from the device.
Fields
baseCommand
Declaration
public InputDeviceCommand baseCommand
Field Value
Type | Description |
---|---|
InputDeviceCommand |
Properties
Type
Declaration
public static readonly FourCC Type { get; }
Property Value
Type | Description |
---|---|
FourCC |
typeStatic
Declaration
public readonly FourCC typeStatic { get; }
Property Value
Type | Description |
---|---|
FourCC |
Implements
Methods
Create()
Declaration
public static InitiateUserAccountPairingCommand Create()
Returns
Type | Description |
---|---|
InitiateUserAccountPairingCommand |