Class LocalizedSprite Holds a reference to an AssetTable and AssetTableEntry which references a Sprite asset. Inheritance Object LocalizedReference LocalizedAsset<Sprite> LocalizedSprite Inherited Members LocalizedAsset<Sprite>.RegisterChangeHandler(LocalizedAsset.ChangeHandler<>) LocalizedAsset<Sprite>.ClearChangeHandler() LocalizedAsset<Sprite>.LoadAssetAsync() LocalizedReference.TableReference LocalizedReference.TableEntryReference LocalizedReference.ToString() Namespace: UnityEngine.Localization Syntax [Serializable] public class LocalizedSprite : LocalizedAsset<Sprite>