Class NetContext<T>
Message with its data type as generic argument.
Namespace: Unity.Reflect.Actor
Syntax
public class NetContext<T>
where T : class
Type Parameters
| Name | Description |
|---|---|
| T |
Remarks
Constructors
NetContext(ActorRef, T)
Declaration
public NetContext(ActorRef sourceId, T data)
Parameters
| Type | Name | Description |
|---|---|---|
| ActorRef | sourceId | |
| T | data |
Properties
Data
Declaration
public T Data { get; }
Property Value
| Type | Description |
|---|---|
| T |
SourceId
Declaration
public ActorRef SourceId { get; }
Property Value
| Type | Description |
|---|---|
| ActorRef |