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    Class BuildGameObject

    Inheritance
    Object
    BuildGameObject
    Namespace: Unity.Reflect.Streaming
    Syntax
    public class BuildGameObject

    Constructors

    BuildGameObject(StreamState, EntryData, SyncObjectInstance, SyncObject, Dictionary<StreamKey, Mesh>, Dictionary<StreamKey, Material>)

    Declaration
    public BuildGameObject(StreamState stream, EntryData instanceData, SyncObjectInstance syncInstance, SyncObject syncObject, Dictionary<StreamKey, Mesh> meshes, Dictionary<StreamKey, Material> materials)
    Parameters
    Type Name Description
    StreamState stream
    EntryData instanceData
    SyncObjectInstance syncInstance
    SyncObject syncObject
    Dictionary<StreamKey, Mesh> meshes
    Dictionary<StreamKey, Material> materials

    Fields

    Instance

    Declaration
    public SyncObjectInstance Instance
    Field Value
    Type Description
    SyncObjectInstance

    InstanceData

    Declaration
    public EntryData InstanceData
    Field Value
    Type Description
    EntryData

    Materials

    Declaration
    public Dictionary<StreamKey, Material> Materials
    Field Value
    Type Description
    Dictionary<StreamKey, Material>

    Meshes

    Declaration
    public Dictionary<StreamKey, Mesh> Meshes
    Field Value
    Type Description
    Dictionary<StreamKey, Mesh>

    Object

    Declaration
    public SyncObject Object
    Field Value
    Type Description
    SyncObject

    Stream

    Declaration
    public StreamState Stream
    Field Value
    Type Description
    StreamState
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    on 26 April 2021