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    Class DummyRenderPipelineGlobalSettings

    Inheritance
    Object
    Object
    ScriptableObject
    RenderPipelineGlobalSettings
    RenderPipelineGlobalSettings<DummyRenderPipelineGlobalSettings, DummyRenderPipeline>
    DummyRenderPipelineGlobalSettings
    Inherited Members
    RenderPipelineGlobalSettings<DummyRenderPipelineGlobalSettings, DummyRenderPipeline>.instance
    RenderPipelineGlobalSettings.Add(IRenderPipelineGraphicsSettings)
    RenderPipelineGlobalSettings.Remove(IRenderPipelineGraphicsSettings)
    UnityEngine.Rendering.RenderPipelineGlobalSettings.TryGet(System.Type, UnityEngine.Rendering.IRenderPipelineGraphicsSettings)
    RenderPipelineGlobalSettings.Contains(Type)
    UnityEngine.Rendering.RenderPipelineGlobalSettings.OnBeforeSerialize()
    UnityEngine.Rendering.RenderPipelineGlobalSettings.OnAfterDeserialize()
    UnityEngine.ScriptableObject.SetDirty()
    ScriptableObject.CreateInstance(String)
    ScriptableObject.CreateInstance(Type)
    UnityEngine.ScriptableObject.CreateInstance<T>()
    Object.GetInstanceID()
    UnityEngine.Object.GetHashCode()
    UnityEngine.Object.Equals(System.Object)
    Object.Instantiate(Object, Vector3, Quaternion)
    Object.Instantiate(Object, Vector3, Quaternion, Transform)
    Object.Instantiate(Object)
    Object.Instantiate(Object, Transform)
    Object.Instantiate(Object, Transform, Boolean)
    UnityEngine.Object.Instantiate<T>(T)
    UnityEngine.Object.Instantiate<T>(T, UnityEngine.Vector3, UnityEngine.Quaternion)
    UnityEngine.Object.Instantiate<T>(T, UnityEngine.Vector3, UnityEngine.Quaternion, UnityEngine.Transform)
    UnityEngine.Object.Instantiate<T>(T, UnityEngine.Transform)
    UnityEngine.Object.Instantiate<T>(T, UnityEngine.Transform, System.Boolean)
    Object.Destroy(Object, Single)
    Object.Destroy(Object)
    Object.DestroyImmediate(Object, Boolean)
    Object.DestroyImmediate(Object)
    Object.FindObjectsOfType(Type)
    Object.FindObjectsOfType(Type, Boolean)
    Object.FindObjectsByType(Type, FindObjectsSortMode)
    Object.FindObjectsByType(Type, FindObjectsInactive, FindObjectsSortMode)
    Object.DontDestroyOnLoad(Object)
    UnityEngine.Object.DestroyObject(UnityEngine.Object, System.Single)
    UnityEngine.Object.DestroyObject(UnityEngine.Object)
    UnityEngine.Object.FindSceneObjectsOfType(System.Type)
    Object.FindObjectsOfTypeIncludingAssets(Type)
    UnityEngine.Object.FindObjectsOfType<T>()
    UnityEngine.Object.FindObjectsByType<T>(UnityEngine.FindObjectsSortMode)
    UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
    UnityEngine.Object.FindObjectsByType<T>(UnityEngine.FindObjectsInactive, UnityEngine.FindObjectsSortMode)
    UnityEngine.Object.FindObjectOfType<T>()
    UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
    UnityEngine.Object.FindFirstObjectByType<T>()
    UnityEngine.Object.FindAnyObjectByType<T>()
    UnityEngine.Object.FindFirstObjectByType<T>(UnityEngine.FindObjectsInactive)
    UnityEngine.Object.FindAnyObjectByType<T>(UnityEngine.FindObjectsInactive)
    Object.FindObjectsOfTypeAll(Type)
    Object.FindObjectOfType(Type)
    Object.FindFirstObjectByType(Type)
    Object.FindAnyObjectByType(Type)
    Object.FindObjectOfType(Type, Boolean)
    Object.FindFirstObjectByType(Type, FindObjectsInactive)
    Object.FindAnyObjectByType(Type, FindObjectsInactive)
    Object.ToString()
    Object.name
    Object.hideFlags
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: UnityEditor.Rendering
    Syntax
    [SupportedOnRenderPipeline(typeof(DummyRenderPipelineAsset))]
    public class DummyRenderPipelineGlobalSettings : RenderPipelineGlobalSettings<DummyRenderPipelineGlobalSettings, DummyRenderPipeline>, ISerializationCallbackReceiver

    Fields

    initializedCalled

    Declaration
    public bool initializedCalled
    Field Value
    Type Description
    Boolean

    Properties

    settingsList

    Declaration
    protected override List<IRenderPipelineGraphicsSettings> settingsList { get; }
    Property Value
    Type Description
    List<IRenderPipelineGraphicsSettings>
    Overrides
    RenderPipelineGlobalSettings.settingsList

    Methods

    Initialize(RenderPipelineGlobalSettings)

    Declaration
    public override void Initialize(RenderPipelineGlobalSettings source = null)
    Parameters
    Type Name Description
    RenderPipelineGlobalSettings source
    Overrides
    RenderPipelineGlobalSettings.Initialize(RenderPipelineGlobalSettings)

    Extension Methods

    AnalyticsUtils.ToNestedColumn<T>(T, Boolean)
    AnalyticsUtils.ToNestedColumnWithDefault<T>(T, T, Boolean)
    ReflectionUtils.Invoke(Object, String, Object[])
    ReflectionUtils.SetField(Object, String, Object)
    ReflectionUtils.GetField(Object, String)
    ReflectionUtils.GetFields(Object)
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    on 26 September 2023