Struct GPUSort.RenderGraphResources
Utility for adapting to render graph usage.
Inherited Members
Namespace: UnityEngine.Rendering
Syntax
public struct RenderGraphResources
Fields
sortBufferKeys
Render Graph Buffer Handle to the sorted keys.
Declaration
public BufferHandle sortBufferKeys
Field Value
| Type | Description |
|---|---|
| BufferHandle |
sortBufferValues
Render Graph Buffer Handle to the sorted values.
Declaration
public BufferHandle sortBufferValues
Field Value
| Type | Description |
|---|---|
| BufferHandle |
Methods
Create(Int32, RenderGraph, RenderGraphBuilder)
Creates the render graph buffer resources from an input count.
Declaration
public static GPUSort.RenderGraphResources Create(int count, RenderGraph renderGraph, RenderGraphBuilder builder)
Parameters
| Type | Name | Description |
|---|---|---|
| Int32 | count | The number of (key, value) elements. |
| RenderGraph | renderGraph | Render Graph |
| RenderGraphBuilder | builder | Render Graph Builder |
Returns
| Type | Description |
|---|---|
| GPUSort.RenderGraphResources |