Struct DensityVolumeEngineData | High Definition RP | 6.7.1-preview
docs.unity.cn
    Show / Hide Table of Contents

    Struct DensityVolumeEngineData

    Namespace: UnityEngine.Experimental.Rendering.HDPipeline
    Syntax
    [GenerateHLSL(PackingRules.Exact, true, false, false, 1, false, false)]
    public struct DensityVolumeEngineData

    Fields

    endTimesRcpDistFadeLen

    Declaration
    public float endTimesRcpDistFadeLen
    Field Value
    Type Description
    Single

    extinction

    Declaration
    public float extinction
    Field Value
    Type Description
    Single

    invertFade

    Declaration
    public int invertFade
    Field Value
    Type Description
    Int32

    rcpDistFadeLen

    Declaration
    public float rcpDistFadeLen
    Field Value
    Type Description
    Single

    rcpNegFaceFade

    Declaration
    public Vector3 rcpNegFaceFade
    Field Value
    Type Description
    Vector3

    rcpPosFaceFade

    Declaration
    public Vector3 rcpPosFaceFade
    Field Value
    Type Description
    Vector3

    scattering

    Declaration
    public Vector3 scattering
    Field Value
    Type Description
    Vector3

    textureIndex

    Declaration
    public int textureIndex
    Field Value
    Type Description
    Int32

    textureScroll

    Declaration
    public Vector3 textureScroll
    Field Value
    Type Description
    Vector3

    textureTiling

    Declaration
    public Vector3 textureTiling
    Field Value
    Type Description
    Vector3

    Methods

    GetNeutralValues()

    Declaration
    public static DensityVolumeEngineData GetNeutralValues()
    Returns
    Type Description
    DensityVolumeEngineData
    Back to top Copyright © 2020 Unity Technologies
    Generated by DocFX