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    Class DebugDisplaySettingsLighting

    Lighting-related Rendering Debugger settings.

    Inheritance
    Object
    DebugDisplaySettingsLighting
    Inherited Members
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: UnityEngine.Rendering.Universal
    Syntax
    public class DebugDisplaySettingsLighting : IDebugDisplaySettingsData, IDebugDisplaySettingsQuery

    Properties

    AreAnySettingsActive

    Declaration
    public bool AreAnySettingsActive { get; }
    Property Value
    Type Description
    Boolean
    Implements
    IDebugDisplaySettingsQuery.AreAnySettingsActive

    hdrDebugMode

    Current HDR debug mode.

    Declaration
    public HDRDebugMode hdrDebugMode { get; set; }
    Property Value
    Type Description
    HDRDebugMode

    IsLightingActive

    Declaration
    public bool IsLightingActive { get; }
    Property Value
    Type Description
    Boolean
    Implements
    IDebugDisplaySettingsQuery.IsLightingActive

    IsPostProcessingAllowed

    Declaration
    public bool IsPostProcessingAllowed { get; }
    Property Value
    Type Description
    Boolean
    Implements
    IDebugDisplaySettingsQuery.IsPostProcessingAllowed

    lightingDebugMode

    Current debug lighting mode.

    Declaration
    public DebugLightingMode lightingDebugMode { get; set; }
    Property Value
    Type Description
    DebugLightingMode

    lightingFeatureFlags

    Current debug lighting feature flags mask that allows selective disabling individual lighting components.

    Declaration
    public DebugLightingFeatureFlags lightingFeatureFlags { get; set; }
    Property Value
    Type Description
    DebugLightingFeatureFlags

    Explicit Interface Implementations

    IDebugDisplaySettingsData.CreatePanel()

    Declaration
    IDebugDisplaySettingsPanelDisposable IDebugDisplaySettingsData.CreatePanel()
    Returns
    Type Description
    IDebugDisplaySettingsPanelDisposable
    Implements
    IDebugDisplaySettingsData.CreatePanel()
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