Class ForwardRendererData | Universal RP | 8.3.1
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    Class ForwardRendererData

    Inheritance
    Object
    Object
    ScriptableObject
    ScriptableRendererData
    ForwardRendererData
    Inherited Members
    ScriptableRendererData.rendererFeatures
    ScriptableRendererData.SetDirty()
    ScriptableRendererData.OnValidate()
    ScriptableObject.CreateInstance(String)
    ScriptableObject.CreateInstance(Type)
    ScriptableObject.CreateInstance<T>()
    Object.GetInstanceID()
    Object.GetHashCode()
    Object.Equals(Object)
    Object.Instantiate(Object, Vector3, Quaternion)
    Object.Instantiate(Object, Vector3, Quaternion, Transform)
    Object.Instantiate(Object)
    Object.Instantiate(Object, Transform)
    Object.Instantiate(Object, Transform, Boolean)
    Object.Instantiate<T>(T)
    Object.Instantiate<T>(T, Vector3, Quaternion)
    Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
    Object.Instantiate<T>(T, Transform)
    Object.Instantiate<T>(T, Transform, Boolean)
    Object.Destroy(Object, Single)
    Object.Destroy(Object)
    Object.DestroyImmediate(Object, Boolean)
    Object.DestroyImmediate(Object)
    Object.FindObjectsOfType(Type)
    Object.FindObjectsOfType(Type, Boolean)
    Object.DontDestroyOnLoad(Object)
    Object.FindObjectsOfType<T>()
    UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
    Object.FindObjectOfType<T>()
    UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
    Object.FindObjectOfType(Type)
    Object.FindObjectOfType(Type, Boolean)
    Object.ToString()
    Object.name
    Object.hideFlags
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: UnityEngine.Rendering.Universal
    Syntax
    [Serializable]
    [ExcludeFromPreset]
    [MovedFrom("UnityEngine.Rendering.LWRP")]
    public class ForwardRendererData : ScriptableRendererData

    Fields

    postProcessData

    Declaration
    public PostProcessData postProcessData
    Field Value
    Type Description
    PostProcessData

    shaders

    Declaration
    public ForwardRendererData.ShaderResources shaders
    Field Value
    Type Description
    ForwardRendererData.ShaderResources

    Properties

    defaultStencilState

    Declaration
    public StencilStateData defaultStencilState { get; set; }
    Property Value
    Type Description
    StencilStateData

    opaqueLayerMask

    Use this to configure how to filter opaque objects.

    Declaration
    public LayerMask opaqueLayerMask { get; set; }
    Property Value
    Type Description
    LayerMask

    shadowTransparentReceive

    True if transparent objects receive shadows.

    Declaration
    public bool shadowTransparentReceive { get; set; }
    Property Value
    Type Description
    Boolean

    transparentLayerMask

    Use this to configure how to filter transparent objects.

    Declaration
    public LayerMask transparentLayerMask { get; set; }
    Property Value
    Type Description
    LayerMask

    Methods

    Create()

    Declaration
    protected override ScriptableRenderer Create()
    Returns
    Type Description
    ScriptableRenderer
    Overrides
    ScriptableRendererData.Create()

    OnEnable()

    Declaration
    protected override void OnEnable()
    Overrides
    ScriptableRendererData.OnEnable()
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    on 24 November 2020