Class XRInputDeviceBoolValueReader
A ScriptableObject that provides a bool value from a device from the XR input subsystem as defined by its characteristics and feature usage string. Intended to be used with an XRInputValueReader as its object reference or as part of an XRInputDeviceButtonReader.
Inheritance
XRInputDeviceBoolValueReader
Inherited Members
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: UnityEngine.XR.Interaction.Toolkit.Inputs.Readers
Assembly: solution.dll
Syntax
[HelpURL("https://docs.unity.cn/Packages/com.unity.xr.interaction.toolkit@3.0/api/UnityEngine.XR.Interaction.Toolkit.Inputs.Readers.XRInputDeviceBoolValueReader.html")]
[CreateAssetMenu(fileName = "XRInputDeviceBoolValueReader", menuName = "XR/Input Value Reader/bool")]
public class XRInputDeviceBoolValueReader : XRInputDeviceValueReader<bool>, IXRInputValueReader<bool>, IXRInputValueReader
Methods
| Name | Description |
|---|---|
| ReadValue() | Read the current value from the input source. |
| TryReadValue(out bool) | Try to read the current value from the input source. |