Class XRInputDeviceVector2ValueReader
A ScriptableObject that provides a Vector2 value from a device from the XR input subsystem as defined by its characteristics and feature usage string. Intended to be used with an XRInputValueReader as its object reference or as part of an XRInputDeviceButtonReader.
Inheritance
XRInputDeviceVector2ValueReader
Inherited Members
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: UnityEngine.XR.Interaction.Toolkit.Inputs.Readers
Assembly: solution.dll
Syntax
[HelpURL("https://docs.unity.cn/Packages/com.unity.xr.interaction.toolkit@3.0/api/UnityEngine.XR.Interaction.Toolkit.Inputs.Readers.XRInputDeviceVector2ValueReader.html")]
[CreateAssetMenu(fileName = "XRInputDeviceVector2ValueReader", menuName = "XR/Input Value Reader/Vector2")]
public class XRInputDeviceVector2ValueReader : XRInputDeviceValueReader<Vector2>, IXRInputValueReader<Vector2>, IXRInputValueReader
Methods
| Name | Description |
|---|---|
| ReadValue() | Read the current value from the input source. |
| TryReadValue(out Vector2) | Try to read the current value from the input source. |