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    Class XRControllerRecorder

    MonoBehaviour that controls interaction recording and playback (via XRControllerRecording assets).

    Inheritance
    object
    Object
    Component
    Behaviour
    MonoBehaviour
    XRControllerRecorder
    Inherited Members
    MonoBehaviour.IsInvoking()
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    MonoBehaviour.StartCoroutine(string)
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    MonoBehaviour.StartCoroutine(IEnumerator)
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    MonoBehaviour.print(object)
    MonoBehaviour.useGUILayout
    MonoBehaviour.runInEditMode
    Behaviour.enabled
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    Component.GetComponent(Type)
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    Component.TryGetComponent(Type, out Component)
    Component.TryGetComponent<T>(out T)
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    Component.GetComponentInChildren(Type, bool)
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    Object.Instantiate(Object, Vector3, Quaternion)
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    Object.FindObjectsOfType(Type)
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    Object.FindAnyObjectByType<T>()
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    Namespace: UnityEngine.XR.Interaction.Toolkit
    Assembly: solution.dll
    Syntax
    [AddComponentMenu("XR/Debug/XR Controller Recorder", 11)]
    [DisallowMultipleComponent]
    [DefaultExecutionOrder(-30000)]
    [HelpURL("https://docs.unity.cn/Packages/com.unity.xr.interaction.toolkit@3.0/api/UnityEngine.XR.Interaction.Toolkit.XRControllerRecorder.html")]
    public class XRControllerRecorder : MonoBehaviour

    Properties

    Name Description
    currentTime

    (Read Only) The current recording/playback time.

    duration

    (Read Only) The total playback time (or 0 if no recording).

    isPlaying

    Whether the XRControllerRecorder is currently playing back interaction state.

    isRecording

    Whether the XRControllerRecorder is currently recording interaction state.

    playOnStart

    Controls whether this recording will start playing when the component's Awake() method is called.

    recording

    Controller Recording asset for recording and playback of controller events.

    recordingStartTime

    The time when recording was last started.

    visitEachFrame

    If true, every frame of the recording must be visited even if a larger time period has passed.

    Methods

    Name Description
    Awake()

    See MonoBehaviour.

    GetControllerState(out XRControllerState)

    Gets the state of the controller while playing or recording.

    GetInteractor()

    Gets the interactor whose input will be recorded and played back.

    OnDestroy()

    See MonoBehaviour.

    ResetPlayback()

    Resets the recorder to the start of the clip.

    SetInteractor(IXRInteractor)

    Sets the interactor whose input will be recorded and played back.

    Update()

    See MonoBehaviour.

    See Also

    XRControllerRecording
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